Digital Media Art
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- Degrees Offered:
- Undergraduate Programs
- Bachelors of Fine Arts: Concentration in Digital Media Art (BFA)
- Minor in Digital Media Art
- Graduate Programs
- Undergraduate Programs
- Facilities
- Faculty
The Digital Media Art (DMA) program at San Jose State University is a multidisciplinary degree offering a digital art and design curriculum in the areas of computer graphics, web development, programming, physical computing, fabrication, prototyping, interactivity and computer games. Located in the heart of Silicon Valley, the DMA program is dedicated to the advancement of contemporary technologies through research and experimentation at the intersection of art and science.
Undergraduate Program 鈥 BFA
Degrees: BFA Art Concentration in Digital Media Art | Minor Digital Media Art
The BFA Concentration in Digital Media Art teaches technical, creative, and critical thinking skills to empower our students as problem solvers and innovators in the field of digital technology. Students graduating from the program develop real-world skills in graphics, programming, digital video, interaction design, and computer game design using a wide range of tools, technologies, and techniques. Our curriculum is hands-on, providing project-oriented learning in collaborative workshop environments.
DMA operates several labs including the CADRE Physical Computing Lab and the DMA Game Design Lab providing research based pedagogy in microcircuits, fabrication and prototyping, computer games and interactive programming. We offer fabrication facilities through our comprehensive wood and metal shops including laser cutters, CNC routers, and vacuform, in addition to metal and large-scale sculpture fabrication through the Spatial Art Program.
DMA BFA Program Strengths
- Multidisciplinary digital media art curriculum at a world class public university located in the heart of Silicon Valley
- Expert faculty committed to student engagement and academic excellence
- Collaborative art and technology projects supported by faculty mentors and industry partners
- 21st century digital media lab facilities featuring industry-standard hardware and software with access exclusively for DMA students
- Active student clubs including the 91果冻制片厂 Game Development Club and the CADRE Student Organization
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Program Learning Outcomes (PLO)
Graduate Program 鈥 MFA
MFA Art Concentration in Digital Media Art
The Digital Media Art MFA concentration provides an unparalleled environment for technical and conceptual research driven by project-oriented digital media practices in a fine art context. Our community of faculty and graduate students work expansively across media and processes including; 2D/3D imaging, code, video, sound, AR/VR/XR, multimedia, electronic sculpture, physical computing, and computer games.
Reflecting the atmosphere of the Bay Area, our MFA degree emphasizes creative experimentation within a context of historical, cultural, technical, and theoretical study. Students in the program are encouraged to be active members of our research community by participating in exhibitions, conferences, and funded research projects.
Our innovative approach to art and technology has led to world-class academic and
career opportunities for graduating students. Recent DMA research partners include
Intel Corporation, Microsoft, Autodesk, Philips LumiLED, VentureWell, and The John
S. and James L. Knight Foundation. Faculty have received competitive grants from the
National Endowment for the Arts and the US State Department, among others. MFA Digital
Media Art alum are employed in wide variety of Silicon Valley technology companies
including Adobe, Autodesk, Cisco, Google, Intel, Microsoft, and Electronic Arts and
have been appointed in teaching positions in higher education at universities including
UC San Diego, UC Santa Barbara, University of Nevada, Reno, Claremont University,
and the National University of Singapore.
Quick Links
Program Learning Outcomes (PLO)
Facilities
Digital Media Art and CADRE Labs
Contact: james.morgan@sjsu.edu
DMA operates two labs providing research based instruction in web development and coding, computer games and interactive design, fabrication and prototyping. Our labs are equipped with Mac and PC computers supporting a wide range of software and hardware in addition to high-definition digital video, digital photography, sound and projection equipment available for student checkout. DMA labs feature 3D printers, CNC machines, laser cutters, electronics, and game development workstations open exclusively to DMA BFA and MFA students.
DMA Faculty & Lecturers
David Bayus
Lecturer
David Bayus (b. 1982, Johnson City, TN) lives and works in San Francisco, CA. His work is a cross-disciplinary practice centered around experimental film-making with a focus on the dualistic relationship between science and spirituality. He is a co-founder of BASEMENT art collective located in San Francisco's Mission District. He received his MFA from The San Francisco Art Institute in 2010.
He has exhibited work in the Bay Area at Et Al, City Limits, Ever Gold, Alter Space, the San Francisco Arts Commission, Southern Exposure, and more. Further afield, his work has been exhibited at Vacancy, Los Angeles; Field Contemporary, Vancouver; and at Material Art Fair, Mexico City. Editions of his work can be found in the collections of the Los Angeles County Museum of Art; the Museum of Contemporary Art, Los Angeles; the Museum of Modern Art, New York; and the Whitney Museum of American Art, New York.
Andrew Blanton
Associate Professor
Area Coordinator
Art 311 | andrew.blanton@sjsu.edu
Andrew Blanton is Associate Professor in Digital Media Art 鈥 CADRE Media Labs at San Jose State University and PhD student in music composition working at the Center for New Music and Audio Technologies (CNMAT) at the University of California Berkeley.
His work has been performed and presented around the world in venues such as Google Cultural Lab in Paris, The University of Brasilia, The City University of Hong Kong, and STEIM Amsterdam among many others. His current work focuses on the emergent potential between cross-disciplinary arts and technology in the context of Composition, New Media Art, and building sound + visual environments through software development. Andrew has advanced expertise in percussion, 3D environments/graphics programming, creative software development, and developing projects in the confluence of art and science.